Capcom is a giant mess at the moment but they have still managed to make another solid fighting game with the latest addition of Marvel vs Capcom. The good news is that Marvel vs Capcom: Infinite is a pretty good game with a lot to offer. The bad news, which relates to Capcom more so than myself, is that their games kind of can’t afford to just be “pretty good” at this moment in time. Not to get to off-topic but Marvel vs Capcom: Infinite is not a great game and could have been so much more than it is; however, Capcom has rushed this game to the point where there are some glaring flaws. It’s still a lot of fun but let’s just get into what I love and what I hate about this game.
First things first, one of my major gripes with this game is the roster; however, there are some characters I really like seeing in this game as well. My outlook on the roster at this point in time is both positive and negative. I love the addition of Captain Marvel to this roster and I love both Rocket Raccoon and Gamora. Those three characters are my favorites to play in this game simply because they’re a lot of fun and I just feel comfortable using them at this point in time. I do have some major issues with this roster though and it’s very obvious what the problem is. There are no X-Men on the MvC: I roster and who knows if they will be back or not. Ironically, at this point, Street Fighter V is in a much better place as far as their roster is concerned. I get that Street Fighter V has been out longer but the point is, both of these games have suffered from not-so-good launch rosters. MvC: Infinite has started out a little bit “better” but not by much; I don’t know if I even like the current roster of MvC: Infinite compared to SFV’s launch roster which is really pathetic.
Something I actually really like about this game is the overall gameplay and I really enjoy playing it when I actually have the time. The game has implemented a new feature involving the Infinity Stones which is pretty awesome. In my experience, I tend to use the Space Stone which traps the opponent in a small box as seen above. Because of the Space Stone, it makes the fight more engaging and gives me the upper hand at that specific point in time. I also love the variety of the characters in this game; I gotta give credit to Capcom there because they do a great job with this in Street Fighter V as well. No two characters feel the same.
I almost forgot to talk about this but this was something that many people had major issues with: the character models. I will not lie but the character models in this game are pretty awful in comparison to Street Fighter V and other fighting games. Since this game feels rushed, so do the character models. I generally tend to not care so much about graphics but at times, the models can be a bit of a distraction. It’s one of the issues I have with other titles such as Fallout; it’s 2017 people. Let’s try to make Chun-Li and other characters not so choppy and bad-looking because she looks awesome in Street Fighter V, as do other characters in that game.
I have not yet played the story mode of this game but it is loaded with content, as far as game modes are concerned. That’s one thing that this game does right by, in regards to the consumer. MvC: I features a story mode, an arcade mode, training, missions/trials, online play, and much more. There is a lot to do with Marvel vs Capcom: Infinite.
I’d personally recommend renting this game before straight-up buying it. I bought it because I love fighting games but I realize they are not for everyone. There is a ton to be offered for the fighting game fan in Marvel vs Capcom: Infinite but don’t expect a perfect title.
Spider-Man: Homecoming has just added an enormous amount of pressure to the Spider-Man video game that fans expect to see on the PS4 in the coming months. This isn’t a knock on Homecoming per se but because of how successful the movie was, critically and financially, the new Spider-Man game must deliver big time for us to care. Anything less than great will be disappointing to hardcore fans, as well as the casual Spider-Man fan.
For me personally, despite not loving Spider-Man like I used to, I want to see the character done justice. This applies to video games, movies, cartoons, comics, and so on. Tom Holland and Marvel have given Spider-Man a breath of new life for the better and for the worse. The good news is, the last two times we have seen Spidey on the big screen, he hasn’t let us down. Personally, I still have a love for the first two Sam Raimi Spidey films but Spidey’s brief appearance in Captain America: Civil War started this trend of Spidey being great again. In Civil War, Holland stole the show when he appeared on the screen; this continued in the solo Spidey film, Spider-Man: Homecoming. I had fun again watching a solo Spider-Man film and despite Iron Man being prominent in this film quite a bit, it was still Spidey’s movie at the end of the day.
But why does this matter? It matters because gamers expect a Spidey game to be quality just like the product we have received with Homecoming. A great Spider-Man game is definitely possible considering how many people loved Spider-Man 2 for the original Xbox and for the PS2. I can’t even imagine how many hours I spent in NYC just swinging around as Spider-Man; as a kid, I cherished this. The Batman: Arkham games gave me a similar feeling; I loved flying around Arkham City as Batman and patrolling the streets; it was a ton of fun. I’m not saying the new Spider-Man game will be on par with those Batman games but that’s the bar that has been set; because of how great those games were, the Spider-Man game is being heavily compared to those Arkham games with how they are set up.
This trailer gives us an in-depth look at what to expect with the newest Spidey game. The game looks like a ton of fun, the world is beautiful, and it looks like the game plays well. I also heard talks that the city players can swing around in is enormous; this makes me giddy for this new game. The hope is that this new Spider-Man game will satisfy Spider-Man fans everywhere. The ball is in Insomniac’s court; if they deliver, they will make a lot of fans happy and ecstatic to play a new Spider-Man game.
I hope I am one of those fans.
Is there anything else to say?
Captain Marvel being playable in a video game is a guaranteed selling point for me, well, until I actually played the demo for Marvel vs Capcom: Infinite. The game demo that dropped at E3 this year is basically unplayable. Infinite feels like a rushed game and that’s just going off of what they’ve done to Chun-Li. I found it very odd how Capcom, who are usually pretty great with character animations, messed up Chun so badly since she looks pretty awesome in Street Fighter V. Moving away from that, MvC is just not a very well done game and it’s not fun compared to any of the other fighters I have been playing this past year. The game feels very dated, the roster looks to be very thin so far, and minus a few moments, I was just playing this game to play it.
Capcom needs to get it together. Street Fighter V, while I love it, was an incomplete mess and Capcom’s track record as of late has been pretty terrible in terms of thinking about the consumer. Why do I have to grind extensively to get a character like Guile in my Street Fighter V? Even worse, Capcom has been falling in love with microtransactions, which is a thorn in the side for consumers. I’m hoping that this doesn’t happen with MvC: Infinite.
I hate to see a game get delayed but this game deserves a big-time delay. While many gamers hate the word “delay,” in this instance, a delay would not be the end of the world. In fact, a delay would benefit both parties dramatically in the long run.