Captain Marvel being playable in a video game is a guaranteed selling point for me, well, until I actually played the demo for Marvel vs Capcom: Infinite. The game demo that dropped at E3 this year is basically unplayable. Infinite feels like a rushed game and that’s just going off of what they’ve done to Chun-Li. I found it very odd how Capcom, who are usually pretty great with character animations, messed up Chun so badly since she looks pretty awesome in Street Fighter V. Moving away from that, MvC is just not a very well done game and it’s not fun compared to any of the other fighters I have been playing this past year. The game feels very dated, the roster looks to be very thin so far, and minus a few moments, I was just playing this game to play it.
Capcom needs to get it together. Street Fighter V, while I love it, was an incomplete mess and Capcom’s track record as of late has been pretty terrible in terms of thinking about the consumer. Why do I have to grind extensively to get a character like Guile in my Street Fighter V? Even worse, Capcom has been falling in love with microtransactions, which is a thorn in the side for consumers. I’m hoping that this doesn’t happen with MvC: Infinite.
I hate to see a game get delayed but this game deserves a big-time delay. While many gamers hate the word “delay,” in this instance, a delay would not be the end of the world. In fact, a delay would benefit both parties dramatically in the long run.